Students often use the pipelines and techniques developed in the Advanced Character Modeling course at UAT as a springboard. The character shown below was designed and created by James Scott a Game Art and Animation student. Scott has worked diligently over the past few years to perfect his character skills through the courses offered at UAT and taking advantage of every opportunity to study individually with faculty members, and has recently returned from the UK as our foreign exchange student. At UAT, faculty members take the time to mentor students who strive to be the very best at what they...
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