Students attending the Advanced Character Modeling course at UAT use the skills they have amassed in foundational courses to work out a complete pipeline for creating their models from concept to completion. The stylized and realistic characters shown below are both works created by Winston Powell, a Game Art and Animation student. Upon completion, students can rig and animate their characters through specifically designed courses which include hands-on training within UAT’s motion capture studio. Link to this post!Related PostsAlumni Game: Support Cyberpunk Casanova Game Art Student, Ashley Casarrubias, Awarded Scholarship to GDC Animation at UAT | Fruition of the Damned...
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