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Adobe’s Lee Brimelow Talks Flash

On April 5, 2012, Adobe’s Lee Brimelow will visit UAT to talk about new technologies in the works for game developers, changes in the Flash Player, and the future of the Flash Platform. Topics also...

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Students Learn 3DS Max by Modeling Racetrack

This is Devin Sherry’s results from the racetrack midterm assignment from the beginning Environment Modeling course. Because this is the first intro to 3DS Max and modeling environments for students...

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Student Environment Modeling Final Project

Here’s Nathan Hubsch’s final project from UAT’s beginning Environment Modeling course. In this project they had to work through several earlier staged projects including box modeling furniture and...

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Advanced Character Modeling: From Concept to Completion

Students attending the Advanced Character Modeling course at UAT use the skills they have amassed in foundational courses to work out a complete pipeline for creating their models from concept to...

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Advanced Character Modeling and More!

Students often use the pipelines and techniques developed in the Advanced Character Modeling course at UAT as a springboard. The character shown below was designed and created by James Scott a Game Art...

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Boy Scouts to Earn Animation Merit Badge From UAT Professor

The Boy Scouts of America Grand Canyon Council will participate in The Merit Badge University during the weekend of October 8-10, where each Boy Scout will choose to learn two merit badges including an...

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‘Art of Video Games’ Exhibition Coming to Phoenix Art Museum

The Smithsonian American Art Museum tallied all the votes for the best art in video games, starting from the early 1970′s through the 5th era (today). The Smithsonian project let participants vote for...

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Valuable Advice From Cyan Game’s Environmental Artist Blake Bjerke

UAT Game Art & Animation Alumni Blake Bjerke works as a 3D Environmental Artist at Cyan Games, which has been Blake’s dream since he was 10 years old. He attended UAT and learned everything he...

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CrossRealm – Cross-Discipline Filmmaking Innovation

Hollywood filmmakers such as Peter Jackson and James Cameron have spent many years and many millions of dollars developing systems that would allow them to preview in real time the visual effects for...

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The Couch Game Team Lead To Speak On Phoenix Comicon Panel

The countdown has begun – 10 days until Phoenix Comicon takes over the city and UAT students in all disciplines – especially game students can’t wait! Once again, Phoenix Comicon will be held at the...

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Phoenix Comicon Panels: Project Oddity Team Lead Harlan Whitfield To Discuss...

UAT students are ready for Phoenix Comicon starting tomorrow at the Phoenix Convention Center! The Arizona Video Games Showcase joined Phoenix Comicon last year giving UAT indie game companies a chance...

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UAT Students Playtest Alumni Game at VR Release Party

CrackerJack Games LLC paid a visit to alma matter University of Advancing Technology to hold the first public demo of UnderEarth at an Alumni Video Game Release Party on May 19, 2016. UnderEarth is an...

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Real Life: I’m a Rooster Teeth (RTX) Guardian – A Game Student’s Perspective

Game Art and Animation student Tyler Ann Cook made it her mission to return to Rooster Teeth (RTX) as a Guardian volunteer in 2016 and with her foot in the door from volunteering the previous year, she...

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DV Students’ Short Film “The Composer” Now on YouTube

Having completed its film festival run, the DV Program’s animated/live action film “The Composer” is now available publicly on YouTube. Written and directed by the student duo of Gwyneth Christoffel...

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Student Environment Modeling Final Project

Here’s Nathan Hubsch’s final project from UAT’s beginning Environment Modeling course. In this project they had to work through several earlier staged projects including box modeling furniture and...

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UAT Workshop Game Jam

Game developers – old and new, are invited to join the UAT Workshop Game Jam slated to kickoff the weekend of March 17-19, hosted at University of Advancing Technology (UAT). This game jam,...

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UAT Game Jam Workshop

UAT Game Studios Professor Matt Marquit assigned Game Art and Animation student Terrence Miller, the awesome task of hosting a game jam. As an artist, Terrence made it his own with the secret theme of...

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UAT Game Studios Host Summer Greenlight Celebration

Do you love video games? Our Game Studios students not only love to play games, but also spend a lot of time making them, too. Come see what UAT Game Studios has been up to this semester at the 2017...

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Student Environment Modeling Final Project

Here’s Nathan Hubsch’s final project from UAT’s beginning Environment Modeling course. In this project they had to work through several earlier staged projects including box modeling furniture and...

View Article

Advanced Character Modeling: From Concept to Completion

Students attending the Advanced Character Modeling course at UAT use the skills they have amassed in foundational courses to work out a complete pipeline for creating their models from concept to...

View Article
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